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Implemented by objects that have a visual display. Objects that have an animated visual display, such as Scopes and Spectrums, will implement this interface. It signals their intent to the application and it provides a method (setImageBuffer) that the application can use to assign an image buffer to the object.
| Method Summary | |
java.awt.Dimension |
getMaxSize()
returns the maximum image size that the object can use. |
java.awt.Dimension |
getMinSize()
returns the minimum image size that the object can use. |
java.awt.Dimension |
getPreferredSize()
returns the image size that the object would prefer to use. |
void |
setImageBuffer(java.awt.image.BufferedImage imageBuffer)
used by the application to assign an image buffer to the object. |
void |
setSize(java.awt.Dimension size)
sets the image size that the object must use. |
| Method Detail |
public void setImageBuffer(java.awt.image.BufferedImage imageBuffer)
public java.awt.Dimension getPreferredSize()
public java.awt.Dimension getMinSize()
public java.awt.Dimension getMaxSize()
public void setSize(java.awt.Dimension size)
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